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| 1 | // This file is part of Bembel, the higher order C++ boundary element library. | ||
| 2 | // | ||
| 3 | // Copyright (C) 2022 see <http://www.bembel.eu> | ||
| 4 | // | ||
| 5 | // It was written as part of a cooperation of J. Doelz, H. Harbrecht, S. Kurz, | ||
| 6 | // M. Multerer, S. Schoeps, and F. Wolf at Technische Universitaet Darmstadt, | ||
| 7 | // Universitaet Basel, and Universita della Svizzera italiana, Lugano. This | ||
| 8 | // source code is subject to the GNU General Public License version 3 and | ||
| 9 | // provided WITHOUT ANY WARRANTY, see <http://www.bembel.eu> for further | ||
| 10 | // information. | ||
| 11 | #ifndef BEMBEL_SRC_CLUSTERTREE_CLUSTERTREE_HPP_ | ||
| 12 | #define BEMBEL_SRC_CLUSTERTREE_CLUSTERTREE_HPP_ | ||
| 13 | |||
| 14 | namespace Bembel { | ||
| 15 | |||
| 16 | /** | ||
| 17 | * \ingroup ClusterTree | ||
| 18 | * \brief The ClusterTree class introduces an element structure on a Geometry | ||
| 19 | * object. Note that we do not introduce a mesh in the classical sense, but only | ||
| 20 | * introduce a system of local coordinates via an ElementTree. | ||
| 21 | */ | ||
| 22 | class ClusterTree { | ||
| 23 | public: | ||
| 24 | /** | ||
| 25 | * \brief Copy constructor (deleted). | ||
| 26 | * | ||
| 27 | * \param other The ClusterTree instance to copy from. | ||
| 28 | */ | ||
| 29 | ClusterTree(const ClusterTree& other) = delete; | ||
| 30 | |||
| 31 | /** | ||
| 32 | * \brief Move constructor (deleted). | ||
| 33 | * | ||
| 34 | * \param other The ClusterTree instance to move from. | ||
| 35 | */ | ||
| 36 | ClusterTree(ClusterTree&& other) = delete; | ||
| 37 | |||
| 38 | /** | ||
| 39 | * \brief Copy assignment operator (deleted). | ||
| 40 | * | ||
| 41 | * \param other The ClusterTree instance to copy from. | ||
| 42 | * \return Reference to this ClusterTree instance. | ||
| 43 | */ | ||
| 44 | ClusterTree& operator=(const ClusterTree& other) = delete; | ||
| 45 | |||
| 46 | /** | ||
| 47 | * \brief Move assignment operator (deleted). | ||
| 48 | * | ||
| 49 | * \param other The ClusterTree instance to move from. | ||
| 50 | * \return Reference to this ClusterTree instance. | ||
| 51 | */ | ||
| 52 | ClusterTree& operator=(ClusterTree&& other) = delete; | ||
| 53 | ////////////////////////////////////////////////////////////////////////////// | ||
| 54 | /// constructors | ||
| 55 | ////////////////////////////////////////////////////////////////////////////// | ||
| 56 | /** | ||
| 57 | * \brief Default constructor. | ||
| 58 | */ | ||
| 59 |
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168 | ClusterTree() {} |
| 60 | /** | ||
| 61 | * \brief Constructs a ClusterTree object for a given refinement level. | ||
| 62 | * | ||
| 63 | * Initializes a new instance of the ClusterTree class with the given geometry | ||
| 64 | * and refinement level. | ||
| 65 | * | ||
| 66 | * \param geom The geometry object to construct a cluster tree on. | ||
| 67 | * \param M refinement level of the ElementTree. | ||
| 68 | */ | ||
| 69 | ClusterTree(const Geometry& geom, int M) { init_ClusterTree(geom, M); } | ||
| 70 | ////////////////////////////////////////////////////////////////////////////// | ||
| 71 | /// init | ||
| 72 | ////////////////////////////////////////////////////////////////////////////// | ||
| 73 | /** | ||
| 74 | * \brief Initializes a ClusterTree object for a given refinement level. | ||
| 75 | * | ||
| 76 | * This function initializes the ElementTree for an uniform refinement level. | ||
| 77 | * After that the point list is filled. | ||
| 78 | * | ||
| 79 | * \param geom The geometry object to construct a cluster tree on. | ||
| 80 | * \param M refinement level of the ElementTree. | ||
| 81 | */ | ||
| 82 | 168 | void init_ClusterTree(const Geometry& geom, int M) { | |
| 83 | 168 | element_tree_.init_ElementTree(geom, M); | |
| 84 | 168 | points_ = element_tree_.computeElementEnclosings(); | |
| 85 | 168 | return; | |
| 86 | } | ||
| 87 | ////////////////////////////////////////////////////////////////////////////// | ||
| 88 | /// getter | ||
| 89 | ////////////////////////////////////////////////////////////////////////////// | ||
| 90 | /** | ||
| 91 | * \brief Return reference to the ElementTree. | ||
| 92 | * | ||
| 93 | * \return Reference to the ElementTree. | ||
| 94 | */ | ||
| 95 | ElementTree& get_element_tree() { return element_tree_; } | ||
| 96 | /** | ||
| 97 | * \brief Return const reference to the ElementTree. | ||
| 98 | * | ||
| 99 | * \return Const Reference to the ElementTree. | ||
| 100 | */ | ||
| 101 | 30319 | const ElementTree& get_element_tree() const { return element_tree_; } | |
| 102 | /** | ||
| 103 | * \brief Return point list with coordinates. | ||
| 104 | * | ||
| 105 | * \return 3xN matrix with N number of points in the ElementTree. | ||
| 106 | */ | ||
| 107 | const Eigen::MatrixXd& get_points() const { return points_; } | ||
| 108 | /** | ||
| 109 | * \brief Return const reference to the Geometry. | ||
| 110 | * | ||
| 111 | * \return Const Reference to the PatchVector. | ||
| 112 | */ | ||
| 113 | 99825345 | const PatchVector& get_geometry() const { | |
| 114 | 99825345 | return element_tree_.get_geometry(); | |
| 115 | } | ||
| 116 | /** | ||
| 117 | * \brief Return maximum level of refinement. | ||
| 118 | * | ||
| 119 | * \return Level of refinement. | ||
| 120 | */ | ||
| 121 | 2567937 | int get_max_level() const { return element_tree_.get_max_level(); } | |
| 122 | /** | ||
| 123 | * \brief Return number of elements in the ElementTree. | ||
| 124 | * | ||
| 125 | * \return Number of elements. | ||
| 126 | */ | ||
| 127 | 9 | int get_number_of_elements() const { | |
| 128 | 9 | return element_tree_.get_number_of_elements(); | |
| 129 | } | ||
| 130 | ////////////////////////////////////////////////////////////////////////////// | ||
| 131 | /// member functions | ||
| 132 | ////////////////////////////////////////////////////////////////////////////// | ||
| 133 | /** | ||
| 134 | * \brief Check all patches at the mid points of the edges if the | ||
| 135 | * parametrization and normal vector match. | ||
| 136 | */ | ||
| 137 | 168 | void checkOrientation() { | |
| 138 |
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168 | std::vector<std::array<int, 4>> edges = element_tree_.patchTopologyInfo(); |
| 139 | std::vector<Eigen::Vector2d> edge_midpoints = { | ||
| 140 | Eigen::Vector2d(Constants::edgemps[0][0], Constants::edgemps[1][0]), // | ||
| 141 | Eigen::Vector2d(Constants::edgemps[0][1], Constants::edgemps[1][1]), // | ||
| 142 | Eigen::Vector2d(Constants::edgemps[0][2], Constants::edgemps[1][2]), // | ||
| 143 | Eigen::Vector2d(Constants::edgemps[0][3], Constants::edgemps[1][3]) // | ||
| 144 |
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168 | }; |
| 145 | 168 | const PatchVector& geo = element_tree_.get_geometry(); | |
| 146 |
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2460 | for (auto edge : edges) { |
| 147 |
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2292 | if (edge[2] > 0 && edge[3] > 0) { |
| 148 |
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344 | Eigen::Vector3d a = geo[edge[0]].eval(edge_midpoints[edge[2]]); |
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344 | Eigen::Vector3d b = geo[edge[1]].eval(edge_midpoints[edge[3]]); |
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344 | Eigen::Vector3d na = geo[edge[0]].evalNormal(edge_midpoints[edge[2]]); |
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344 | Eigen::Vector3d nb = geo[edge[1]].evalNormal(edge_midpoints[edge[3]]); |
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344 | assert((a - b).norm() < Constants::pt_comp_tolerance && |
| 153 | "These points should coincide according to the element tree"); | ||
| 154 |
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344 | assert(a.dot(b) > 0 && |
| 155 | "Normals across patches are oriented the same way"); | ||
| 156 | } | ||
| 157 | } | ||
| 158 | 336 | return; | |
| 159 | 168 | } | |
| 160 | ////////////////////////////////////////////////////////////////////////////// | ||
| 161 | /// private members | ||
| 162 | ////////////////////////////////////////////////////////////////////////////// | ||
| 163 | private: | ||
| 164 | ElementTree element_tree_; | ||
| 165 | Eigen::MatrixXd points_; | ||
| 166 | ////////////////////////////////////////////////////////////////////////////// | ||
| 167 | }; | ||
| 168 | } // namespace Bembel | ||
| 169 | #endif // BEMBEL_SRC_CLUSTERTREE_CLUSTERTREE_HPP_ | ||
| 170 |